In my recent, solo playthrough of the Dead Space 3 campaign, I continued the horrific adventures of engineer Isaac Clarke, and was pleased to note that most of the changes and additions to the new entry one-up the tropes fleshed out in the first two games.įirst thing's first. The audio work in the Dead Space games has also been top notch from the beginning, combining with expertly-lit and visually impressive locations to create a palpably tense and oppressive atmosphere. Despite some minor criticisms, the series' "strategic dismemberment" angle has proved to be mechanically much more interesting to me than the standard "blast everyone in the face" strategy encouraged by most shooters. I'm a pretty big fan of the first two Dead Space games.
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